An
assembly system to simulate aged surfaces
More
than 800 different textures in two sizes, these are the basis of
an
assembly system, which provides you the possibility to create thousands
of different realistic looking aged surfaces for your 3D objects.
You can choose from 180 surfaces, divided into
80 base materials - card(board) & paper, metal, plastic,
textiles and wood, and
100 cover - materials - dirt, paint, rust, burnmarks, bloodstains
etc.)
80 alpha maps for use as masks still come to this.
In addition, we have included 100 examples (see here
a selection)
using the textures provided on this CD, showing you the possibilities
of these materials.
Simply create a cover material, cut out holes using a mask,
and pull it over a bottom (basic) material.
The textures are provided in a resolution of 512 x 512 and 1024
x 1024 pixels.
These images are 24bit-JPEG-bitmaps with high quality settings,
sorted by texture channels. All of the provided images tile seamlessly.
Overview
All
surfaces can be previewed within the accompanied PDF- catalogs.
(---> screenshot
1 / ---> screenshot
2)
This feature gives you a fast and efficient overview to quickly
choose the texture set you need.
Additionally there is the possibility to review 500x500-Pixel-previews
with a
graphics browser like ACDSee or GraphicConverter.
Help
In the
easy-to-use illustrated manual, you
will find the explanation
of how to use this CD.
It shows how to create your own materials by putting together different
textures
and Alpha maps, and how to implement them into your projects.
The logic of the texture names - important to the right use of the
texture sets -
is documented clearly.
Bonus
25 light-maps (gobos), seamlessly tileable, and
25 textures of various stains (cup stains, fingerprints etc.)
in two resolutions (512 x 512 / 1024 x1024) and 24bit JPEG-Format
complete
the wide variety of textures on this CD.
Just like all the other materials, these maps are reviewable as
pdf-catalog.
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